無鑰匙粘貼ESP的petapeta腳本


Petapeta是一款在Roblox上的日式恐怖遊戲,玩家被困在廢棄酒店中。遊戲中需要避免超自然存在,同時在陰森的環境中尋找線索。最新的更新增加了“6級”作為最後階段。建議使用最大圖形和耳機以獲得最佳體驗。文章還包含一系列Petapeta腳本,提供快捷功能,如ESP和快速移動等,您可以通過Pastebin獲取這些腳本。

Petapeta是Roblox上的日式恐怖遊戲,您被困在一家廢棄的酒店中。

在避免了佩帕塔(Petapeta)的超自然存在的同時,發現了一個令人毛骨悚然的環境中的線索。

該遊戲具有多級進步,最新更新將“ 6級”添加為最後階段。

建議使用Max圖形和耳機播放,以獲得完整的冷卻體驗。

本文包含一份petapeta腳本的列表,其中沒有鑰匙,Pastebin,ESP,快速速度等等。

Petapeta腳本(Pastebin) – 快速,ESP等等

loadString(遊戲:httpget(“ https://pastebin.com/raw/mjqepvcq”))()()

Petapeta腳本– 特別是警告等等

local function addHighlightWithDelay(model) wait(0.5) local newHighlight = Instance.new(“Highlight”) newHighlight.FillColor = Color3.fromRGB(128, 0, 128) — you can change fill color newHighlight.Parent = model local function showSpawnNotification() local player = game.Players.LocalPlayer local screenGui = instance.new(“ screengui”)screengui.parent = player = player:waitforchild(“ playergui”)本地textlabel = instanc.new(“ textlabel”)textlabel.text =“ petapeta spawned spawned” textlabel.textlabel.textcolor.textcolor3 UDim2.new(0.3, 0, 0.1, 0) textLabel.Position = UDim2.new(0.35, 0, 0.9, 0) textLabel.Font = Enum.Font.SourceSans textLabel.TextScaled = true textLabel.Parent = screenGui wait(5) local tweenService = game:GetService(“TweenService”) local tweenInfo = tweenInfo.new(2,enum.easingstyle.quad,enum.easingDirection.out)local tween = tweenservice:create(textlabel,tweenInfo,tweenInfo,{text transparency = 1})tween:play(play(play()父母– 如果模型被銷毀了本地播放器= game.players.localplayer local screengui = instance.new(“ screengui”)screengui.parent = player = player = player = player:waitforchild(“ playergui”)local textlabel = instance.new = instance.new(“ 1,1) – 白色顏色textlabel.background transparency = 1 textLabel.size = udim2.new(0.3,0,0.1,0)textlabel.position = udim2.new(0.35,0,0.9,0) tweenservice = game:getService(“ tweenService”)本地tweenInfo = tweenInfo.new(2,enum.easingstyle.quad,enum.easingdirection.out)local.easingdirection.out)local tween = tweenservice = tweenservice:create:create:create(create(textlabel,textlabel,textlabel,texttransparency = texttransparency = 1 playecte tween eindect) screenGui:Destroy() end) end end) showSpawnNotification() end local function checkAndAddHighlight() local clientFolder = game.Workspace:FindFirstChild(“Client”) if clientFolder then local enemyFolder = clientFolder:FindFirstChild(“Enemy”) if enemyFolder then local clientEnemyPart = enemyFolder:FindFirstChild(“ClientEnemy”) if clientenemypart和clientEnemyPart:ISA(“ part”),然後局部enemymodel = clientEnemyPart:findfirstchild(“ enemymyodel”)(如果enemymymodel and enemymymodel:isa(isa(“模型”)),則Addhighlightwithlightwithdelay(enemymymodel(enemymyModel)最終的客戶端iSpault.child.child.ChildAdded:Connection:conterne conterne(fighte): model.name ==“ enemymodel”然後AddHighlighlightWithDelay(模型)端端)end eneyfolder.ChildAdded:connect(function(part)如果part:isa(part”(“ part”)和part.name = = = = =“ cliblenemy”,則part.childded ant.childaded:Connect.ChildDed:connect(function(function)if models if:iSA模型(ISA模型”)和模型= = = = = =“” addHighlightWithDelay(model) end end) if part:FindFirstChild(“EnemyModel”) then local existingModel = part:FindFirstChild(“EnemyModel”) if existingModel:IsA(“Model”) then addHighlightWithDelay(existingModel) end end end end) end clientFolder.ChildAdded:Connect(function(subChild) if subChild:IsA(“Folder”) and subChild.Name == “Enemy” then subChild.ChildAdded:Connect(function(part) if part:IsA(“Part”) and part.Name == “ClientEnemy” then part.ChildAdded:Connect(function(model) if model:IsA(“Model”) and model.Name == “EnemyModel” then addHighlightWithDelay(model) end end) if part:FindFirstChild(“EnemyModel”) then local existingModel = part:FindFirstChild(“EnemyModel”) if existingModel:IsA(“Model”) then addHighlightWithDelay(existingModel) end end end end) end end) end end local function displayScriptExecutedNotification() local player = game.Players.LocalPlayer local screenGui = instance.new(“ screengui”)screengui.parent = player = player:waitforchild(“ playergui”)local textlabel = instance.new(“ textlabel”)textlabel.text =“執行腳本” textLabel.TextColor3 = Color3.new(1, 1, 1) — White color textLabel.BackgroundTransparency = 1 textLabel.Size = UDim2.new(0.3, 0, 0.1, 0) textLabel.Position = UDim2.new(0.35, 0, 0.9, 0) textLabel.Font = Enum.Font.SourceSans textLabel.TextScaled = true textlabel.parent = screengui本地音響= instance.new(“ sound”)sound.soundid =“ rbxassetid:// 9064294662” sound.parent = parent = player = player = player:waitergui(“ playergui”) tweenInfo.new(2,enum.easingstyle.quad,enum.easingDirection.out)本地tween = tweenservice:create(textlabel,tweenInfo,{text transparency = 1})tween:play(play() displayScriptExecutedNotification() game.Workspace.ChildAdded:Connect(function(child) if child:IsA(“Folder”) and child.Name == “Client” then child.ChildAdded:Connect(function(subChild) if subChild:IsA(“Folder”) and subChild.Name == “Enemy” then subChild.ChildAdded:Connect(function(part) if part:IsA(“Part”) and part.Name == “ClientEnemy” then part.ChildAdded:Connect(function(model) if model:IsA(“Model”) and model.Name == “EnemyModel” then addHighlightWithDelay(model) end end) if part:FindFirstChild(“EnemyModel”) then local existingModel = part:FindFirstChild(“EnemyModel”) if existingModel:IsA(“Model”) then addHighlightWithDelay(existingModel) end end end end) if subChild:FindFirstChild(“ClientEnemy”) then local existingPart = subChild:FindFirstChild(“ClientEnemy”) if existingPart:IsA(“Part”) then existingPart.ChildAdded:Connect(function(model) if model:IsA(“Model”) and model.Name == “EnemyModel” then addHighlightWithDelay(model) end end) if existingPart:FindFirstChild(“EnemyModel”) then local existingModel = existingPart:FindFirstChild(“EnemyModel”) if existingModel:IsA(“Model”) then addHighlightWithDelay(existingModel) end end end end end end) end end)

進一步閱讀

在披薩Square腳本(沒有鑰匙,巨魔,汽車農場)工作

自然災害生存腳本(沒有鑰匙,超級戒指,飛行)

通用時間腳本(沒有鑰匙,Pastebin,Auto Farm)

資訊來源:由0x資訊編譯自FOLLOWCHAIN。版權歸作者Lim How Wei所有,未經許可,不得轉載

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